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Extrapolation is the future of frame generation without the latency hit… and it's not far off
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Extrapolation is the future of frame generation without the latency hit… and it's not far off

  • Intel outlines a shift from interpolation to extrapolation to cut latency in frame generation for handheld PCs.
  • Petersen says latency will be reduced by moving away from traditional methods toward extrapolation for handhelds.
  • Intel aims to demo extrapolation in Computex, potentially accelerating real-world adoption.
  • The article links the effort to Nvidia’s newer hardware and overall handheld PC trends.
  • The report emphasizes that extrapolation can avoid the waiting period inherent in current frame-gen approaches.
  • The feature is framed as potentially changing handheld gaming experiences by predicting frames.
  • The article notes ongoing development and that a demo may come in the future, not immediately.
  • Computex coverage frames Nvidia’s role alongside Intel’s handheld focus.
  • The piece highlights that frame generation latency is a critical concern for handhelds.
  • The article situates extrapolation as part of a broader trend toward improved handheld PC performance and battery life.
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