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Elon Musk is more at risk of losing his job to AI than artists are according to Take-Two's CEO: 'If AI were going to take anyone's job, wouldn't it take his job?'
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Elon Musk is more at risk of losing his job to AI than artists are according to Take-Two's CEO: 'If AI were going to take anyone's job, wouldn't it take his job?'

https://www.pcgamer.com/gaming-industry/elon-musk-is-more-at-risk-of-losing-his-job-to-ai-than-artists-are-according-to-take-twos-ceo-if-ai-were-going-to-take-anyones-job-wouldnt-it-take-his-job/https://www.gamesradar.com/games/grand-theft-auto/take-two-ceo-says-if-ai-replaces-anyone-it-should-be-elon-musk-after-his-claim-gta-6-could-come-from-gen-ai-before-rockstar-the-richest-guy-on-earth-wouldnt-that-be-job-number-one-for-ai-to-take/https://www.ign.com/articles/take-two-boss-strauss-zelnick-suggests-ai-could-take-elon-musks-job
Pcgamer.com and 2 more
  • Take-Two CEO Strauss Zelnick quips that AI could pose a bigger threat to Elon Musk than to artists, highlighting Musk's vast means and AI familiarity as a potential first target for automation.
  • Zelnick frames AI as a productivity tool that can handle mundane tasks, allowing creators to focus on more ambitious work across Take-Two's studios.
  • Take-Two reportedly paused or restructured parts of its AI effort, with reports of layoffs including the head of AI amid shifting priorities.
  • Zelnick suggests Musk’s resources and relentless work pace make Musk a prime hypothetical AI target, not game developers or artists.
  • Discussion of AI in gaming is framed as enabling artists to pursue forward-looking work rather than replacing talent entirely.
  • Coverage situates Take-Two within a broader industry debate about AI’s role as a productivity aid rather than a wholesale job eliminator.
  • Musk’s GTA 6 remarks—that AI could generate the game—are referenced as a backdrop to Zelnick’s emphasis on AI as a tool, not a replacement for creative hits.
  • The reference frame ties Take-Two’s AI stance to broader industry discourse on how AI could assist creators without erasing artistic labor.
  • Take-Two leadership promotes a balanced approach: prioritize creativity, innovation, and efficiency when integrating AI into development.
  • GTA 6's development context—amid Musk's AI comments—frames AI as a factor in a high-stakes, high-profile game launch rather than a simple back-end tool.
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