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Top 3 sony state of play News Today

#1
New Ill trailer sets a new bar for videogame ultraviolence, with at least three skull crushings
#1 out of 3

New Ill trailer sets a new bar for videogame ultraviolence, with at least three skull crushings

  • The Ill trailer unveils graphic horror sequences and a brutal tone for the 2027 title.
  • Ill is developed by Team Clout, which includes film industry talent connected to 'It: Welcome to Derry' and other projects.
  • The trailer emphasizes an 'advanced physics interactions' and a 'dismemberment system' for realism.
  • PC Gamer frames the trailer within broader horror marketing and upcoming show coverage.
  • Ill is set in a 'huge research fort' with an evil influence, per the Steam page.
  • Team Clout borrows talent from film projects like Longlegs and It: Welcome to Derry.
  • Ill's release targets 2027, with trade coverage and trailers highlighted by PC Gamer.
  • The public trailer and reactions are part of ongoing marketing for PC Gamer's coverage of the reveal.
  • The trailer points to a 2027 launch window and positions Ill within current horror-focused game trends.
  • PC Gamer references the trailer alongside the broader PC Gaming Show schedule and media push.
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#2
Stuntman Hollywood revealed at Sony State of Play, coming soon to PS5
#2 out of 3

Stuntman Hollywood revealed at Sony State of Play, coming soon to PS5

  • Stuntman Hollywood was revealed at Sony's State of Play and is headed to PS5.
  • The game will be an arcade racer with movie-driven stunt content and vehicle variety.
  • Announcement trailer shows action-focused driving and chaotic crashes.
  • A PlayStation blog describes the game as built around movie shoots and stunts.
  • Director-goal driven missions and rewards are part of the core loop.
  • The game is currently wishlistable with no release date announced.
  • Eurogamer situates Stuntman Hollywood as a future PS5 title with cinematic stunt focus.
  • The roster includes iconic vehicles and franchises, expanding the stunt mayhem.
  • PlayStation blog ties the game to the vibe of high-energy stunt movies.
  • Eurogamer notes the game's concept aligns with movie shoot aesthetics and rewards.
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#3
The action-RPG our editor was excited enough to fly to China for just got a 50-day delay
#3 out of 3

The action-RPG our editor was excited enough to fly to China for just got a 50-day delay

  • Phantom Blade Zero has been delayed by 50 days to Oct. 29 to allow for important improvements.
  • Soulframe confirmed the new date after Sony's State of Play appearance.
  • The studio cites improvements to graphics, atmosphere, and overall feel as the reason for the delay.
  • Soulframe stressed that post-launch patches would not replace the needed refinements at launch.
  • The delay announcement included an apology from the Phantom Blade Zero team to supporters.
  • PC Gamer notes the game's showcase at PC Gaming Show as context for the delay.
  • Soulframe emphasized delivering the best version of the game at launch rather than post-launch fixes.
  • The delay aims to ensure core look, atmosphere, and intensity are delivered as intended.
  • The article features a quote from Phantom Blade Zero's creator about the delay and improvements.
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