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Should Marathon change its divisively fast Server Slam time-to-kill?
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Should Marathon change its divisively fast Server Slam time-to-kill?

  • Bungie is reviewing Marathon Server Slam feedback to decide on possible time-to-kill adjustments before launch.
  • Some players want a slower TTK for longer encounters, while others prefer the current fast pace.
  • Bungie is also weighing a dedicated duos mode as part of ongoing Marathon balance discussions.
  • Server Slam data shows how players perform under high action, informing potential tweaks.
  • Marathon’s revive system allows frequent revives, influencing fight duration and strategy.
  • The article compares Marathon’s pace with Arc Raiders to illustrate differences in balance and player frustration.
  • PC Gamer notes mixed reactions to the pace, with some praising speed and others seeking balance.
  • Marathon’s four-day Server Slam concluded recently, setting the stage for final tweaks before release.
  • The article emphasizes Bungie is monitoring feedback and performance signals closely.
  • Final stance suggests keeping Marathon’s pace for now, with careful watching of future data.
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