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#1
Super Mario, Sonic and Lara Croft: Video game icons celebrate milestone anniversaries
#1 out of 2

Super Mario, Sonic and Lara Croft: Video game icons celebrate milestone anniversaries

  • In 2026, Mario and Donkey Kong turn 45, Zelda and Link reach 40, and Sonic hits 35, marking major milestones for classic game icons.
  • The article argues these characters became cultural icons beyond their games through fan communities and media presence.
  • The piece highlights Nintendo and Sega’s historic rivalry as a driver of console wars and character development.
  • Sonic’s backstory and visual identity evolved as developers moved from 2D to 3D, reflecting industry shifts.
  • Lara Croft’s evolution is noted as female-driven storytelling that helped redefine the Tomb Raider franchise.
  • The article notes Mario’s ongoing popularity and the franchise’s sales achievements, underscoring his enduring appeal.
  • Industry experts discuss how fan investment creates a sense of ownership around iconic characters.
  • The report mentions how icons appear across media and merchandise, contributing to lasting legacies.
  • The piece references upcoming titles and adaptations for these characters, signaling ongoing relevance.
  • The article frames video games as a mature industry with expanded storytelling and global reach.
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#2
Random: Nintendo Apparently Wasn't Happy About Sonic's Foot Being In Front Of Mario's Foot
#2 out of 27.9K est. views

Random: Nintendo Apparently Wasn't Happy About Sonic's Foot Being In Front Of Mario's Foot

  • Nintendo reportedly demanded a change to artwork so Mario would stay slightly ahead of Sonic in Olympic Games materials.
  • Ryoichi Hasegawa, a Sega producer, recounts the rarity of Nintendo’s exacting requests on third-party art.
  • The story underscores Nintendo’s protective approach to its IP according to the interview coverage.
  • The anecdote ties into wider rumors about Nintendo’s influence on collaborations like Mario & Sonic at the Olympic Games.
  • The article notes Nintendo’s past IP handling while acknowledging other collaborations like Cadence of Hyrule.
  • The story originates from an Arcade Attack Retro Gaming Network interview cited by Nintendo Life.
  • The piece mentions the potential non-return of the Olympic crossover due to rumors and IP management.
  • Public reaction in the comments reflects a mix of amusement and critique of Nintendo’s IP stance.
  • The article identifies Sonic as the fastest character and discusses perceived pacing in crossovers.
  • Nintendo Life provides context on how third-party titles are affected by IP concerns in gameplay and marketing.
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