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technology20h ago
Meet the dev who quit Rockstar Games during GTA 6 fever to make his own game, a single-player MMO-like where you tank for NPCs
- Oren Koren left Rockstar Games during GTA 6 fever to pursue his own game, Don't Lose Aggro.
- Don't Lose Aggro is a single-player roguelike that mimics MMO tanking with NPC party members.
- Koren aims to deliver MMO tanking feel in a solo game by drafting NPCs to fill roles like healer or mage.
- The game uses roguelike content to extend replayability and manage scope for a solo project.
- Koren says solo development is the hardest thing he's done, but believes it will reveal what the game needs to become a full experience.
- Koren hopes to improve the Don't Lose Aggro experience with more content and better onboarding during Steam Early Access.
- The game features NPCs who react when they take damage, adding a social dynamic to solo tanking.
- Koren compares the project to Dragon's Dogma in its ambition to capture MMO tanking in a fantasy RPG.
- The project, after launching in Early Access, aims to deliver a full game with deeper content and onboarding.
- Koren wants the game to address MMO tanking needs in a formatted single-player experience.
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