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'Combat Is Quite Hectic': How Control: Resonant Shifts the Franchise to an Action RPG to Mirror the Main Character's Approach
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'Combat Is Quite Hectic': How Control: Resonant Shifts the Franchise to an Action RPG to Mirror the Main Character's Approach

  • Control: Resonant shifts from a shooter to an action RPG, with Dylan as the new playable protagonist.
  • Kasurinen says the game centers on both siblings, highlighting their distinct personalities and approaches.
  • The Aberrant weapon morphs to face different threats, a key mechanic for Dylan’s melee-focused play.
  • Combat is described as hectic and fast-paced, emphasizing aggression and movement.
  • Zoe appears as a new outsider character to help newcomers catch up with the Control lore.
  • Control: Resonant is slated for PC, PS5, and Xbox Series X|S on September 24, 2026.
  • IGN Live 2026 serves as the platform where Kasurinen shared the reveal and gameplay details.
  • The game expands Manhattan settings with a new mission environment involving patterned apartments and a liminal device.
  • Kasurinen confirms the lore remains dense but accessible through guardrails and supportive elements.
  • The article confirms IGN Live 2026 coverage includes the full schedule for upcoming announcements.
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