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entertainment20h ago
'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core'
- Greylock Studio founder Matt Larrabee explains Echo Point Nova’s fast movement and ‘2007-core’ gun vibe as core to its appeal.
- Larrabee describes Echo Point Nova as a millennial shooter inspired by Doom Eternal and FEAR, aiming for high-velocity gameplay.
- He notes the game’s sky-archipelago map design and open-world approach as a natural evolution from Severed Steel.
- Larrabee acknowledges the indie FPS scene’s vitality and highlights Selaco and Trepang 2 as peers to watch.
- The developer discusses co-op as an accidental feature, born from aspirations for a future open-world RPG.
- Larrabee shares the studio’s small size and preference to avoid large office space, prioritizing a lean team.
- Echo Point Nova’s reception is described as strong within indie circles, with the Steam algorithm helping connect players.
- The interview reveals the challenge of marketing niche indie games and weighing exposure against authenticity.
- Larrabee reflects on the indie FPS space’s vitality and the potential for a future open-world RPG with more team members.
- He notes the balance between speed and accessibility, offering options to accommodate players who prefer slower pacing.
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