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Don't expect rapid 007 First Light sequels, former Destiny 2 boss says, as they'd likely "review worse," "sell worse," and still be very expensive to make
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Don't expect rapid 007 First Light sequels, former Destiny 2 boss says, as they'd likely "review worse," "sell worse," and still be very expensive to make

  • IO Interactive remains open to a 007 First Light sequel if fan demand justifies the cost and risk
  • Former Destiny 2 leader Noseworthy says two-year dev cycles would likely reduce margins and increase risk
  • Noseworthy indicated the sequel decision would hinge on financial viability amid inflation and production costs
  • The exchange follows IO Interactive’s history of iterating on follow-ups in the Hitman series
  • First Light has sold over 1.5 million copies in the first two days, affecting sequel prospects
  • Some players expect a sequel to come sooner if the franchise proves profitable
  • The discussion reflects broader questions about balancing innovation, cost, and revenue in big-budget games
  • Noseworthy's comments appear as part of a broader conversation about the Bond game’s future
  • The article notes that fan reactions and market conditions will shape any sequel decision
  • The piece mentions IO Interactive’s prior success with 007 First Light's early sales but not a guaranteed sequel
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