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Top 9 epic games News Today

#1
‘Fortnite Festival’ Sets Chappell Roan as Season 13 Icon
#1 out of 9564.01%

‘Fortnite Festival’ Sets Chappell Roan as Season 13 Icon

https://variety.com/2026/gaming/news/chappell-roan-fortnite-festival-season-13-icon-1236650971/https://www.ign.com/articles/chappell-roan-is-joining-fortnite-and-heres-how-she-lookshttps://www.gamesradar.com/games/fortnite/a-year-after-pop-star-chappell-roan-asked-fortnite-to-please-give-me-a-skin-please-epic-reveals-long-rumored-collab-for-fortnite-festival/
Variety.com and 3 more
  • Fortnite Festival season 13 kicks off with Chappell Roan as the Icon, marking a high-profile crossover of music and gameplay this season.
  • The Main Stage embraces a Roan-inspired design, drawing from her medieval castle-themed tour for a distinctive festival centerpiece.
  • Roan of Arc joins the Fortnite Shop alongside Pink Pony Club, with emotes and branding that reinforce a cohesive Roan-themed lineup.
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#2
Chappell Roan Stuns In New Fortnite Skins
#2 out of 99.0K est. views19.96%

Chappell Roan Stuns In New Fortnite Skins

https://kotaku.com/chappell-roan-fortnite-festival-skins-songs-pink-pony-2000665444https://mashable.com/article/chappell-roan-fortnite-skin
Kotaku.com and 1 more
  • Roan is the season 13 Fortnite Festival Icon, with a Heartcore Music Pass that unlocks the pink Roan skin and related items.
  • A second Roan outfit, Roan of Arc, will be sold separately and pairs with themed accessories.
  • Kotaku confirms Roan's skins include a Pink Pony Club and instruments like a keytar and mic stand as part of the Festival lineup.
  • Roan's Fortnite collaboration traces back to her 2024 hype and her public request to Epic to create a skin.
  • Epic intends to return Roan’s Jam Tracks in the shop alongside other crossover content.
  • Roan’s festival lineup includes returning Jam Tracks like 'Good Luck, Babe' and 'Pink Pony Club' for players.
  • Kotaku frames the collaboration as part of a wider cultural cross-over between pop music and gaming.
  • The reports emphasize Roan’s longstanding association with Fortnite and Epic's cross-promotional approach.
  • The articles note Roan’s VMAs fashion influence influencing Fortnite outfits.
  • Epic Games plans to offer Roan-themed cosmetics for a limited time, with cross-buy options for Fortnite Crew subscribers.
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#3
Fans Think Fortnite Might Be About to Turn Into the Pink Pony Club With a Chappell Roan Crossover - IGN
#3 out of 9

Fans Think Fortnite Might Be About to Turn Into the Pink Pony Club With a Chappell Roan Crossover - IGN

  • Fortnite fans speculate a Chappell Roan crossover with pink-themed content and a pony-sidekick in February.
  • Leaks point to cosmetics and Roan-themed items resembling Pink Pony Club imagery in-game.
  • In-game hints include a pink theme and symbols tied to Roan’s 'Pink Pony Club' branding.
  • Roan’s status as a Grammy-winning artist fuels expectations for a Festival update featuring multiple skins.
  • Epic has not confirmed the crossover, keeping details speculative amid February updates.
  • February 39.40 update and prior teases fuel anticipation for new content and collaborations.
  • Other teased content includes KPop Demon Hunters and Valentine’s Day plans alongside potential Roan content.
  • Fortnite’s February pink-themed tease broadens speculation beyond a single artist.
  • Fortnite’s Festival update could feature multiple Roan-inspired skins if confirmed.
  • Fan activity includes social posts and leaked items fueling widespread discussion.
  • Artists and fans monitor official teases for concrete confirmation of the crossover.
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#4
Epic says only 16 to 18% of people claiming free games on the Epic Games Store buy games there afterwards, but "for cost per new user, it's hard to beat"
#4 out of 9
business14h ago

Epic says only 16 to 18% of people claiming free games on the Epic Games Store buy games there afterwards, but "for cost per new user, it's hard to beat"

  • Epic Games Store’s free titles contribute to a strong paying-user conversion, reinforcing the program as a catalyst for acquiring paying players.
  • The free games cadence drives ongoing new players annually, contributing to broader ecosystem engagement.
  • Epic emphasizes favorable cost-per-new-user dynamics at scale, underscoring efficiency of the free-game approach.
  • Management signals potential cadence tweaks to the free-games program in the future, though near-term plans appear stable.
  • The free games strategy is framed as a key driver for initial scaling and ongoing user acquisition, benefiting broader growth.
  • Epic’s free-titles initiative acts as a halo effect, driving media coverage and conversations around promoted games.
  • Epic’s VP and GM Steve Allison characterizes the free-games program as a positive force for initial growth and cross-platform visibility.
  • The new reference highlights a broader industry halo: free games on Epic can lift concurrent Steam usage by about 40% during promos.
  • Epic’s year-in-review data indicates a 662 million title-claims in 2025 and a strong peak-CCU halo effect across PC gaming.
  • Allison clarifies that the observed 40% Steam CCU lift reflects broader coverage and conversations around free games, not a direct ownership transfer.
  • Epic’s stance is that achieving market presence on PC is not about beating Steam, but securing enough share to justify Epic’s storefront presence.
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#5
"My goal on PC isn't to topple Steam": Epic Games Store boss says beating Valve isn't the plan – just getting "enough market share on PC that you have to be here no matter what"
#5 out of 9
technology14h ago

"My goal on PC isn't to topple Steam": Epic Games Store boss says beating Valve isn't the plan – just getting "enough market share on PC that you have to be here no matter what"

https://www.gamesradar.com/games/my-goal-on-pc-isnt-to-topple-steam-epic-games-store-boss-says-beating-valve-isnt-the-plan-just-getting-enough-market-share-on-pc-that-you-have-to-be-here-no-matter-what/https://www.ign.com/articles/our-goal-isnt-to-dance-on-top-of-steams-grave-how-epic-plans-to-convince-pc-gamers-to-buy-their-games-from-the-epic-games-store-instead-of-steam
Gamesradar.com and 1 more
  • Epic Games Store aims to reach a sustainable 25-30% PC market share to ensure developers consider the storefront, aligning with both its original goal and the new IGN interview insights.
  • Epic expands beyond PC by pursuing a multiplatform ecosystem across PC, Mac, iOS, and Android, with a focus on a games-first experience.
  • The year-in-review notes a 57% rise in third-party PC game spending on the store in 2025, signaling stronger engagement with external publishers.
  • Around 60% of Epic's players are dual users, engaging with both Epic and Steam, illustrating cross-platform dynamics rather than a monolithic user base.
  • Epic plans to deepen engagement with a revamped social framework, aiming to boost cross-ecosystem play and community features.
  • Epic's mobile expansion mirrors its PC push, reinforcing a strategy of broad reach rather than niche dominance.
  • Epic emphasizes adding value beyond free games and exclusive titles, tapping into Fortnite to drive store-led purchases.
  • The store aims to outperform on cost per new user and to build a sustainable conversion pathway from free games to paying customers.
  • The 2025 results show higher spending but slightly fewer active hours and users, underscoring a mixed performance with focus on long-term growth.
  • Regional pricing and deals, plus Epic Rewards, are highlighted as mechanisms to broaden Epic's reach beyond Steam.
  • Epic frames its long-term goal as establishing a consistent 25-30% market share rather than overtaking Steam, with profitability growing as volume increases.
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#6
"We do not police how developers make their games": Epic Games Store boss says "we let players decide" on games that use gen AI
#6 out of 9
technology12h ago

"We do not police how developers make their games": Epic Games Store boss says "we let players decide" on games that use gen AI

  • Epic Games Store will not police how developers use AI in their games, per Steve Allison.
  • Allison says player and developer communication decisions on AI are up to them, not the store.
  • Epic’s stance mirrors ongoing AI debates in the industry, including Valve's AI labeling discussions.
  • Allison emphasizes neutrality on AI, stating the storefront is not taking a positive or negative stance.
  • The interview notes AI could help small teams create ambitious games faster.
  • Epic CEO Tim Sweeney has historically opposed AI disclosure tags on Steam listings.
  • The GamesRadar+ interview frames AI as an industry-wide debate affecting store policies and disclosure.
  • Allison asserts that the goal is not to topple competitors but to achieve market presence on PC.
  • The piece cites developer reactions that AI could level the playing field for smaller teams.
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#7
Fortnite is about to get a lot more gaming crossovers
#7 out of 913.5K est. views

Fortnite is about to get a lot more gaming crossovers

  • Epic Games expands a Fortnite crossover program to reward players who buy third‑party games on the Epic Games Store.
  • The initiative targets scaling to over 100 partnerships per year, per Epic’s store GM Steve Allison.
  • Capcom’s Resident Evil Requiem launches February 27 as the program’s starting crossovers.
  • Other publishers with crossovers include miHoYo, Pearl Abyss, S‑Game, MintRocket, and Kakao Games.
  • Epic says the program benefits players and could steer purchases to the Epic Games Store.
  • Epic plans PC launcher upgrades to improve load times and stability this summer.
  • The Verge notes mobile store expansion with launches planned in Japan and Brazil due to regulatory changes.
  • Epic reported 57 percent year‑over‑year growth in third‑party PC game spending to $400 million.
  • Epic logged 78 million monthly active PC users and 662 million titles claimed via free games program.
  • Epic aims to make Epic Games Store launcher feel instant and snappy.
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#8
The Epic Games Store had a record-breaking 2025, with gamers throwing $1.16 billion at the 6,000-plus games it now offers
#8 out of 9
technology10h ago

The Epic Games Store had a record-breaking 2025, with gamers throwing $1.16 billion at the 6,000-plus games it now offers

  • Epic Games Store finished 2025 with $1.16 billion spent on third‑party games and 78 million MAU on PC.
  • Store growth included 6,000+ games and 78M monthly users, marking a new year‑end milestone.
  • Epic argues a lower revenue cut and new Web Shops benefit developers and publishers.
  • Epic's 2026 plan includes helping developers sell more games via Fortnite integration.
  • The review notes Epic's focus on developers despite launcher criticisms.
  • Epic claims a marketing, payment, and storefront model contrasts with Steam's approach.
  • PC Gamer notes Epic's annual review emphasizes competition with Steam and cross‑promo plans.
  • The article highlights ongoing criticisms, including launcher performance.
  • The review underscores Epic's advantages for developers over traditional storefronts.
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#9
Epic Games Store to test forums for 'top games,' walking back previous plans, and a technical overhaul is coming: 'We're ripping out the guts'
#9 out of 9

Epic Games Store to test forums for 'top games,' walking back previous plans, and a technical overhaul is coming: 'We're ripping out the guts'

  • Epic Games Store will test forums around top games and add social features.
  • Epic will overhaul the launcher to speed up loading and improve resources.
  • The overhaul aims for a mid-year rollout in 2026.
  • Epic emphasizes content and user experience while preserving its store approach.
  • Epic's social features will be moderated by a trust and safety team.
  • Epic has historically avoided a full Steam-style social layer but is re-evaluating.
  • A broader social and community focus runs alongside a technical launcher upgrade.
  • Epic reports a strong 2025 with record spending and growth in games offered.
  • Ratings and feedback systems are presented as a moderation-friendly feature.
  • Epic remains committed to free games as a long-term strategy.
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