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Xbox and EA should sell all their developers before they're shut down
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Xbox and EA should sell all their developers before they're shut down

  • Publishers should consider selling studios when projects fail, rather than letting them shut down.
  • The reader criticizes EA for keeping Dead Space and other franchises locked up rather than selling or letting developers buy out.
  • The feature links job cuts rumors at Xbox to broader concerns about studio stability and publisher control.
  • The reader argues publishers sometimes interfere with franchises, affecting marketing and outcomes.
  • The column suggests publishing executives could lose control of IPs if studios fail, urging more flexible strategies.
  • Readers propose developers should have options to buy out studios or pursue independent paths.
  • The feature frames Dead Space and other franchises as assets that publishers may hoard rather than nurture.
  • The piece notes that reader submissions offer a ‘unique take’ on the week in gaming and invites further input.
  • The column emphasizes that workforce protection and fair treatment of developers should be a priority in publishing decisions.
  • The feature highlights a broader industry trend of publishers controlling franchises and studio fates.
  • The article invites readers to submit their own features for publication, illustrating community engagement.
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