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After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3 – "It was surprising to us just how much hate we got"
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After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3 – "It was surprising to us just how much hate we got"

  • Hardcore Fallout fans pushed back on Bethesda’s involvement after acquiring the IP, fearing a shift from original roots.
  • Bethesda faced questions about whether it hated Fallout or misunderstood its roots, according to New Vegas lead designer Emil Pagliarulo.
  • Industry coverage framed Bethesda’s purchase as a no-brainer due to Fallout’s large license and fanbase reach.
  • Fallout 3’s story and themes tied back to original survival motifs, as noted by Emil Pagliarulo during development.
  • Bethesda’s Fallout success grew with later titles and even a TV adaptation, broadening the fanbase beyond original fans.
  • Bethesda’s early concerns about Fallout 3 contrasted with later confidence as the franchise expanded.
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