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technology20h ago
Xbox Indie Program Lead Advises Devs Interested in Project Helix to Start Working on Xbox for PC Versions Now
Ign.com and 1 more
- Indie studios are urged to target current Xbox hardware (console and PC) first, to ensure a native build when Project Helix arrives, with Charla stressing that readiness now accelerates next-gen readiness.
- Project Helix aims for a single Xbox build that runs across console, PC, and cloud/streaming surfaces, signaling a unified development approach for the next generation.
- Helix alpha hardware is planned for 2027, with dev access to early hardware to foster cross-platform Xbox experiences.
- Discovery tools are being refined, including a streamlined New Releases channel to reduce clutter and improve visibility for fresh titles.
- Leadership shift centers on delivering great games from both first- and third-party studios, reaffirming Xbox’s return to strength in its game lineup.
- Cross-play and cross-platform experiences are a core strategic emphasis, aligning console and TV-based play with broader ecosystem support.
- Discovery challenges persist, but efforts are shifting toward backend tooling improvements to better surface new and relevant games.
- Indie momentum will be amplified through targeted PR and data-driven marketing support to boost discoverability.
- Ongoing collaboration between Charla and Sharma is expected to shape future Xbox priorities and reinforce the three guiding principles.
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