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Top 2 capcom News Today

#1
First Ingrid match footage released for Street Fighter 6 showcasing what the mystery magical girl is truly capable of in combat
#1 out of 2

First Ingrid match footage released for Street Fighter 6 showcasing what the mystery magical girl is truly capable of in combat

  • Latest Ingrid footage confirms she is a long-range zoner with Sun Crest mechanics from Street Fighter 6's Season 3 update.
  • Each round starts with one Sun Crest, with others charged manually for her moves and big Sun Flare beam.
  • Sun Crest stocks enable Sun Flare, Vanishing Sun teleports, and other powerful tools demonstrated in the clips.
  • Ingrid's move set includes Sun Shot, Solar Burst aerial beam, Sun Rise kicks, and Sun Veil counter from the footage.
  • The cinematic opening hints Ingrid’s ties to previous timelines and dimensional awareness.
  • Ingrid’s official release is tied to May 28 update, which also includes Outfit 3 DLC for Season 3 characters.
  • Reports indicate the Sun Octopus Super from a canceled Capcom Fighting All-Stars project may not be Ingrid's Critical Art.
  • Multiple outlets including IGN Japan and GameSpot contributed footage of Ingrid.
  • The public interest centers on Ingrid's ability to stock Sun Crests and her mix of zoner tools.
  • Fan and press previews emphasize Ingrid’s potential impact ahead of the May 28 release date.
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#2
Capcom says generative AI "still cannot match" the devs who make Resident Evil and Monster Hunter, but it is useful for testing games
#2 out of 2
technology13h ago

Capcom says generative AI "still cannot match" the devs who make Resident Evil and Monster Hunter, but it is useful for testing games

  • Capcom states AI cannot match human creators in sensibility, guiding where humans stay essential.
  • Capcom says it is testing AI methods across departments but will not use AI-generated assets in games.
  • Capcom is using a playtesting system with Google Gemini and in-house AI to screen issues for developers.
  • Capcom previously explored AI-generated assets for in-game visuals but clarified it will not adopt them.
  • Capcom states it is testing AI across graphics, sound, and programming departments.
  • Capcom says AI is useful for testing but not for asset creation.
  • Inoue emphasizes human effort remains central for creative sensitivity in entertainment.
  • Capcom notes AI may assist in routine tasks and debugging workflows.
  • Capcom’s stance reflects caution on AI asset generation while exploring testing benefits.
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