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Top 9 bungie News Today

#1
Players were responsible for over 55% of kills during Marathon's Server Slam, I guess to protect their precious 384,866 drinkable cheeseburgers and 145,822 bottles of alien milk
#1 out of 9

Players were responsible for over 55% of kills during Marathon's Server Slam, I guess to protect their precious 384,866 drinkable cheeseburgers and 145,822 bottles of alien milk

https://www.pcgamer.com/games/fps/players-were-responsible-for-over-55-percent-of-kills-during-marathons-server-slam-i-guess-to-protect-their-precious-384-866-drinkable-cheeseburgers-and-145-822-bottles-of-alien-milk/https://www.gamesradar.com/games/fps/marathon-server-slam-stats-are-in-and-players-arent-as-impressed-by-the-9-152-844-pvp-deaths-as-they-are-by-the-fact-that-they-extracted-384-866-drinkable-cheeseburgers/
Pcgamer.com and 1 more
  • Marathon Server Slam produced a staggering 9,152,844 PvP deaths, highlighting PvP as a dominant risk factor even as the event celebrated burger and drinkable burger hoarding.
  • Players extracted 384,866 drinkable cheeseburgers, a narrative centerpiece that influenced how the community weighs rewards over pure PvP volume.
  • The reference data contrasts PvP lethality with PvE activity, noting enormous bot destruction (129,160,928) alongside burger extractions as a metric of engagement.
  • Bungie’s Server Slam stats prompted discussions about UI clarity and mid-fight readability, signaling ongoing refinements for Marathon’s interface.
  • Map-level exfil rates surfaced alongside the PvP data, underscoring map balance as a factor in Server Slam outcomes.
  • Veteran players often conserved ammo and healing, outmaneuvering UESC threats and shaping the pace of Marathon’s engagements.
  • Tau Ceti’s map variety correlated with differing exfil success, though exfil success remained a critical, nervy performance metric.
  • Marathon’s rising profile included notable in-game lore, with taglines and flavor text that colored player interpretation of the burger economy.
  • Compared with Arc Raiders, Marathon displays a distinct PvP tendency, highlighting genre-driven differences in player behavior.
  • PC Gamer notes Bungie’s UI and balance context as part of Marathon’s ongoing development story, including comments from the UI team.
  • The GamesRadar+ analysis positions Marathon as a data-rich case study for balancing PvP and PvE in live-service FPS titles.
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#2
Should Marathon change its divisively fast Server Slam time-to-kill?
#2 out of 9

Should Marathon change its divisively fast Server Slam time-to-kill?

  • Bungie is reviewing Marathon Server Slam feedback to decide on possible time-to-kill adjustments before launch.
  • Some players want a slower TTK for longer encounters, while others prefer the current fast pace.
  • Bungie is also weighing a dedicated duos mode as part of ongoing Marathon balance discussions.
  • Server Slam data shows how players perform under high action, informing potential tweaks.
  • Marathon’s revive system allows frequent revives, influencing fight duration and strategy.
  • The article compares Marathon’s pace with Arc Raiders to illustrate differences in balance and player frustration.
  • PC Gamer notes mixed reactions to the pace, with some praising speed and others seeking balance.
  • Marathon’s four-day Server Slam concluded recently, setting the stage for final tweaks before release.
  • The article emphasizes Bungie is monitoring feedback and performance signals closely.
  • Final stance suggests keeping Marathon’s pace for now, with careful watching of future data.
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#3
Bungie unveils Marathon's first season, confirming that, yes, it'll wipe all your loot and progress every three months: 'Each season of Marathon brings a clean slate for the whole community'
#3 out of 9100.00%

Bungie unveils Marathon's first season, confirming that, yes, it'll wipe all your loot and progress every three months: 'Each season of Marathon brings a clean slate for the whole community'

https://www.pcgamer.com/games/fps/bungie-unveils-marathons-first-season-confirming-that-yes-itll-wipe-all-your-loot-and-progress-every-three-months-each-season-of-marathon-brings-a-clean-slate-for-the-whole-community/https://www.gamesradar.com/games/fps/marathons-seasonal-updates-will-make-everyone-start-fresh-every-season-and-bungie-promises-therell-be-new-features-events-and-gear-that-are-free-for-all/https://www.ign.com/articles/marathon-confirms-seasonal-resets-which-means-everyones-gear-contract-and-faction-progression-and-player-level-wipe-every-few-months
Pcgamer.com and 2 more
  • Marathon resets player progression every season, wiping gear, contracts, faction progress, and player level to deliver a fresh start for the whole community.
  • Season 1 unfolds March through June with a debut that signals a hard reset and a bold start to Tau Ceti’s Pillaging narrative.
  • Seasonal updates will add free gear, Runner shells, zones, and events without requiring expansions or DLC.
  • Ranked mode arrives in the second half of March, offering ladder climbing and exclusive rewards.
  • Access to updates remains free for all players, reinforcing a fair, inclusive launch model.
  • Wipes are designed to keep loot meaningful and the world perilous, while inviting players back without feeling left behind.
  • Marathon differentiates itself by enforcing mandatory wipes, contrasting Arc Raiders' optional reset approach.
  • Player anticipation is high ahead of launch, with server slam feedback setting the tone for Marathon's reception.
  • Season 1 introduces Cryo Archive as a new end-game zone once the community unlocks orbit access.
  • Bungie hints at ongoing content expansion, including new enemies, vault mechanics, and the Cradle system in seasons to come.
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#4
14 Marathon tips and tricks for beginners on Tau Ceti
#4 out of 9

14 Marathon tips and tricks for beginners on Tau Ceti

  • Marathon’s PvP-focused design makes early runs risky, so preparation and stealth are key for beginners.
  • New players are advised to wear headphones to better hear footsteps and other cues for locating threats.
  • Players should use stealth and avoid unnecessary fights to preserve resources and survive longer.
  • Finishing downed enemies can quickly recharge your shield and improve survivability.
  • Salvage tracking and map use help players prioritize valuable loot and upgrades.
  • Key healing items are scarce, so players should stock Patch Kits and Shield Charges before matches.
  • Avoid overheating by crouching; water or rain speeds up cooling, improving maneuverability.
  • Be alert for traps like claymores and turrets that can be deadly at range.
  • Exfiltration beacons require hiding until the final moment to avoid attracting threats.
  • The guide notes contestant slant toward using Rook or Assassin for solo play.
  • The article confirms Marathon is Bungie’s upcoming title with server activity and updates.
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#5
Can Marathon really topple Arc Raiders? Maybe it doesn’t need to
#5 out of 9

Can Marathon really topple Arc Raiders? Maybe it doesn’t need to

  • Marathon is Bungie's first non-Destiny game since Halo: Reach, signaling a major step into a new live-service shooter space.
  • The game is set on Tau Ceti with permanent upgrades and fast, risky combat that tests player skill in a hostile environment.
  • Bungie plans a March 2026 launch for Marathon at $40 with a roadmap of free updates and a full voice cast.
  • Marathon features distinct Shell classes and tactical loadouts that influence how players approach missions and extraction.
  • The game's art style is bold and recognizable, aiming to stand out from competitors like Tarkov and Arc Raiders.
  • Server-slam beta feedback highlights quick-paced combat but notes UI and contract-tracking areas needing refinement.
  • The title may coexist with Arc Raiders, offering competing approaches to the extraction shooter genre.
  • Sony’s acquisition of Bungie provides context for Marathon’s development and market positioning.
  • Marathon includes a lore-driven narrative drive alongside its multiplayer focus.
  • Bungie emphasizes a balance between challenging gameplay and accessible progression to attract players new to the genre.
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#6
Marathon Release Times Confirmed - IGN
#6 out of 9

Marathon Release Times Confirmed - IGN

  • Marathon will release on March 5, 2026, across PC, PS5, and Xbox Series X/S after recent delays and a Server Slam beta.
  • The game is a PvP-focused extraction shooter set on Tau Ceti IV, where Runners fight to survive the planet’s harsh environments.
  • Launch times by region include PST 10am, CST 12pm, EST 1pm, GMT 6pm, and other regional times on March 5, with Asia-Pacific and Oceania follow-ups on March 6.
  • Bungie confirms seasonal wipes, meaning gear resets periodically while achievements and cosmetics progress remain.
  • The IGN piece notes the Server Slam helped shape early impressions before the full launch.
  • Author Vikki Blake profiles Marathon’s launch context and the developer’s plans for post-release updates.
  • Marathon is Bungie’s first new title since Destiny 2’s 2018 launch, marking a strategic shift for the studio.
  • The game emphasizes progression through codex, cosmetics, and titles alongside core rewards.
  • Marathon’s setting and lore center on a lost colony on Tau Ceti IV.
  • The launch marks a return to a high-profile Bungie project after years of Destiny-focused work.
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#7
Here's when Marathon launches in your region so you can pick Tau Ceti for clean with no delay
#7 out of 9

Here's when Marathon launches in your region so you can pick Tau Ceti for clean with no delay

  • Marathon will launch March 5 across Steam, PS5, and Xbox Series X|S with region-specific times.
  • Preloading is available for pre-ordered copies, with PC users needing extra space.
  • Minimum and recommended PC system requirements are listed by publisher.
  • Server Slam feedback influenced Bungie's ongoing Marathon roadmap.
  • Season 1 will wipe loot and progress every three months, Bungie confirms.
  • Launch timing details cover multiple regions including US, UK, and Europe.
  • Server Slam concluded with notable player activity before launch.
  • Marathon's preloading size is roughly 25 GB across platforms.
  • The piece mentions the game’s first season and loot progression changes.
  • Rory Norris is cited as the article's guides writer.
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#8
Bungie Addresses Marathon Difficulty Curve, Tells Players That Over Time, Recovering From a Bad Loss Will Get Easier - IGN
#8 out of 9100.00%

Bungie Addresses Marathon Difficulty Curve, Tells Players That Over Time, Recovering From a Bad Loss Will Get Easier - IGN

  • Bungie confirms Marathon's season will raise the power floor over time, easing recovery from bad losses.
  • Players start each season fresh after a wipe, with progress tied to contracts and faction upgrades.
  • Marathon is designed as a long-term climb, not a sprint, per Bungie.
  • Server Slam highlighted debates about difficulty, AI power, and ammo availability.
  • Some players demanded a tutorial to help new players grasp Marathon’s UI and mechanics.
  • Bungie ties long-term progress to seasonal model with fresh starts after wipes.
  • Server Slam results show Marathon’s difficulty will prompt balance tweaks ahead of launch.
  • Bungie plans to let players grow their resource pool and access better items over time.
  • The article notes Marathon’s setup rewards long-term planning beyond looting.
  • IGN states Bungie clarified the progression model and season resets to players.
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#9
Marathon roadmap: All upcoming updates
#9 out of 9

Marathon roadmap: All upcoming updates

  • Marathon will run three sequential seasons, each lasting about three months, with loot wipes at season end.
  • Season 1 adds Cryo Archive map, Ranked mode, an event, a new gun, and implants with a mid-season balance patch.
  • Season 2 introduces Night Marsh variant, a new Sentinel Shell, a 'The Cradle' upgrade system, plus new guns and mods.
  • Season 3 is teased but not yet detailed, likely adding events, weapons, and gear.
  • Seasonal progress resets are designed to keep the game fresh and prevent hoarding.
  • Cosmetics and Codex progression are retained across seasons, while loot and progression reset.
  • Season content is free for all players, aligning with Bungie’s live-service approach.
  • The roadmap outlines three seasons with named early content but leaves Season 3 details unspecified.
  • The focus is on expanding gameplay loops with new maps, weapons, and balance changes across seasons.
  • The article compares Marathon to Arc Raiders, highlighting ongoing content updates and player engagement.
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