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entertainment10h ago
More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story – and the devs think they've cracked it
- Exodus uses Time Dilation to link choices across decades, shaping the main story and companions.
- The team aims for players to feel like co-authors, with choices influencing future events and discussions.
- Side content is designed to feel integrated, not padding, with rewards tied to the game's themes and companions.
- Exodus is not all-encompassing; the team focuses on core themes to fit within a large universe.
- Exodus will expand into a franchise with a novel, short stories, and a tabletop RPG.
- Archetype Entertainment's Exodus positions itself as a spiritual successor to Mass Effect, with emphasis on player impact.
- Chapters across decades will test how companions react to long-term decisions.
- The game is set to release in early 2027, with a broader media ecosystem planned.
- The developer team emphasizes avoiding merely padding gameplay with filler content.
- The project team aims to deliver water-cooler moments that reflect diverse player experiences.
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