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‘Of course we felt the pressure’, Rayman Legends Retold artists talk about being able to ‘make something of our own, while always being faithful to the original’
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‘Of course we felt the pressure’, Rayman Legends Retold artists talk about being able to ‘make something of our own, while always being faithful to the original’

  • Experts from Ubisoft Montpellier say Rayman Legends Retold is handcrafted, not AI-generated, preserving artist-led artistry.
  • Developers aim to deepen storytelling by adding details and animated background elements in the remake.
  • The team discusses balancing new 3D realism with keeping the recognizable Rayman brand readable.
  • Desislava Tanova and Alice Pisoni emphasize faithful yet evolved visuals for Rayman Legends Retold.
  • The article highlights Ubisoft's earnings context about AI, contrasted with the handcrafted project stance.
  • The remake showcases stronger lighting, camera angles, and background life to elevate the series visually.
  • Artists describe Rayman Legends Retold’s goal to let players pause and take in the environment's details.
  • The team notes that preserving readability is crucial when introducing more complex gameplay elements.
  • Rayman Legends Retold aims to balance new art with faithful adaptation of existing Rayman visuals.
  • The feature notes Rayman Legends Retold as a prominent, visually ambitious platformer remake.
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