2 hours ago

After a decade of development, Roboquest's developer is calling time on its roguelite shooter: 'There's no way we can continue to provide content for players with over 1,000 hours of gameplay'

https://www.pcgamer.com/games/fps/after-a-decade-of-development-roboquests-developer-is-calling-time-on-its-roguelite-shooter-theres-no-way-we-can-continue-to-provide-content-for-players-with-over-1-000-hours-of-gameplay/https://www.gamesradar.com/games/roguelike/after-nearly-a-decade-of-work-devs-of-brilliant-roguelike-fps-roboquest-call-it-quits-it-was-never-meant-to-be-what-is-called-today-a-game-as-service/
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After a decade of development, Roboquest's developer is calling time on its roguelite shooter: 'There's no way we can continue to provide content for players with over 1,000 hours of gameplay' Open in Pcgamer.com
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After "nearly a decade" of work, devs of brilliant roguelike FPS Roboquest call it quits: "It was never meant to be what is called today a 'game as service'"

After "nearly a decade" of work, devs of brilliant roguelike FPS Roboquest call it quits: "It was never meant to be what is called today a 'game as service'"

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