4.00%

Outer Worlds 2 devs wanted the sequel to be less ‘one-note’

https://www.polygon.com/gaming/605841/outer-worlds-2-developer-interview-sgf-2025https://www.eurogamer.net/obsidians-the-outer-worlds-2-looks-to-fix-the-problems-it-always-knew-the-original-hadhttps://www.gamesradar.com/games/rpg/as-the-outer-worlds-2-hits-usd80-director-says-we-dont-set-the-prices-for-our-games-and-wishes-everybody-could-play-obsidians-new-rpg/
Polygon.com and 2 more
Outer Worlds 2 devs wanted the sequel to be less ‘one-note’ Open in Polygon.com
Vote 2
0

References

Obsidian's The Outer Worlds 2 looks to fix the problems it always knew the original had

Obsidian's The Outer Worlds 2 looks to fix the problems it always knew the original had

As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPG

As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPG

Related Topics

0 Comments

Be the first to comment

Add your thoughts and get the conversation going.

Top 396 Internet News Today

Explore Your Interests

Create an account and enjoy content that interests you with your personalized feed

Unlimited Access
Personalized Feed
Full Experience
By continuing, you agree to the Privacy Policy.. You also agree to receive our newsletters, you can opt-out any time.