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Onimusha: Way of the Sword director would much rather "express the clashing of blades" in a franchise revival than turn it into a Soulslike: "It certainly isn't a punishing die-and-retry game"

Onimusha: Way of the Sword director would much rather "express the clashing of blades" in a franchise revival than turn it into a Soulslike: "It certainly isn't a punishing die-and-retry game" Open in Gamesradar.com
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