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"We didn't start off by saying, 'let's aim to build a roguelike'": Elden Ring Nightreign director says FromSoftware wasn't really aiming for a roguelike feel, it just kind of happened

"We didn't start off by saying, 'let's aim to build a roguelike'": Elden Ring Nightreign director says FromSoftware wasn't really aiming for a roguelike feel, it just kind of happened Open in Gamesradar.com
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