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'Brevity should be more of a virtue': Clair Obscur: Expedition 33's devs are happy they made an 'intense and short' 30-60 hours of RPG

https://www.pcgamer.com/games/rpg/brevity-should-be-more-of-a-virtue-clair-obscur-expedition-33s-devs-are-happy-they-made-an-intense-and-short-30-60-hours-of-rpg/https://www.ign.com/articles/clair-obscur-expedition-33-was-meant-to-be-an-intense-and-short-experience-producer-says
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'Brevity should be more of a virtue': Clair Obscur: Expedition 33's devs are happy they made an 'intense and short' 30-60 hours of RPG Open in Pcgamer.com
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References

Clair Obscur: Expedition 33 Was Meant To Be An 'Intense And Short' Experience, Producer Says - IGN

Clair Obscur: Expedition 33 Was Meant To Be An 'Intense And Short' Experience, Producer Says - IGN

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